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Clusterite

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Devlog

  • Devlog #3 - Enemy Progression
    November 18, 2022 by kijanawoodbine
    Welcome to Devlog #3! I finally have enemy progression finished! At least for now... I thought I had it finished a week ago, but I decided to make the progress a bit more interesting. Now I'm not gonn... Continue reading
  • Devlog #2 - New Mechanics
    November 14, 2022 by kijanawoodbine
    Welcome to Devlog #2! I decided that now about be the time to implement some of the core mechanics of the game since all of the player's upgrades will depend on it. Leveling This was pretty straight f... Continue reading
  • Devlog #1 - Trey and Common Enemies
    November 07, 2022 by kijanawoodbine
    Welcome to Devlog #1 For this one, I want to finally introduce the character and enemies I've made so far. I made one character with two guns and named him Trey. I also made three common enemies for t... Continue reading
  • Devlog #0 - Core Game Concepts
    November 07, 2022 by kijanawoodbine
    Welcome to Devlog #0! I've decided to dedicate this to giving a run down of the core concepts of the game and its loop. If I had to break my game down to three main components, it would be: Characters... Continue reading
  • Introduction - Who am I?
    November 05, 2022 by kijanawoodbine
    Hello, whoever is reading this! My name is Kijana Woodbine am I an aspiring game dev that has recently been re-inspired to really give this a shot. I've decided to go this route because the thought of... Continue reading
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