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Devlog
Devlog #3 - Enemy Progression
November 18, 2022
by
kijanawoodbine
Welcome to Devlog #3! I finally have enemy progression finished! At least for now... I thought I had it finished a week ago, but I decided to make the progress a bit more interesting. Now I'm not gonn...
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Devlog #2 - New Mechanics
November 14, 2022
by
kijanawoodbine
Welcome to Devlog #2! I decided that now about be the time to implement some of the core mechanics of the game since all of the player's upgrades will depend on it. Leveling This was pretty straight f...
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Devlog #1 - Trey and Common Enemies
November 07, 2022
by
kijanawoodbine
Welcome to Devlog #1 For this one, I want to finally introduce the character and enemies I've made so far. I made one character with two guns and named him Trey. I also made three common enemies for t...
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Devlog #0 - Core Game Concepts
November 07, 2022
by
kijanawoodbine
Welcome to Devlog #0! I've decided to dedicate this to giving a run down of the core concepts of the game and its loop. If I had to break my game down to three main components, it would be: Characters...
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Introduction - Who am I?
November 05, 2022
by
kijanawoodbine
Hello, whoever is reading this! My name is Kijana Woodbine am I an aspiring game dev that has recently been re-inspired to really give this a shot. I've decided to go this route because the thought of...
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